Bibliography

This page contains all of the sources used and to be used in my research. This list will continually grow and change throughout the semester. So be sure to check back every so often for potential updates.

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(Trinity University Press 2004)
“Maps of the imagination: The writer as cartographer” by Peter Turchi

(Geographical Review, Volume 64, No. 3, July 1974, pp. 317-338)
“Maps in Literature” by Phillip C. Muehrcke and Juliana O. Muehrcke

“The Atlas of Middle-Earth” by Karen Wynn Fonstad.

(Forum: Qualitative Social Research, Volume 9, No. 3, Art. 25 – September 2008)
“Mapping the Imaginary—Maps in Fantasy Role-Playing Games” by Tobias Röhl & Regine Herbrik.
http://www.qualitative-research.net/index.php/fqs/article/view/1162/2567

(Cartography and Geographic Information Science Volume 31, No. 4, October 2004, pp. 255-256)
REVIEW: “The Maps of Tolkien’s Middle-earth, by John Howe and Brian Sibley, The Lord of the Rings: Weapons and Warfare by Chris Smith, and The Return of the King Visual Companion by Jude Fisher” by Denis Wood.

(Cartographic Journal, Volume 48, No. 4, November 2011)
“Cartographies of Fictional Worlds” by Barbara Piatti and Lorenz Hurni.

(British Library of London 1997)
“Mapping time and space: How medieval mapmakers viewed their world” by Evelyn Edson.

“Constructing New ‘Realities’: The Performative Functions of Maps in Contemporary Fiction” by Christina Ljungberg in “Representing realities: essays on American literature, art and culture” by Beverly Maeder. 

(Cartographica: The International Journal for Geographic Information and Geovisualization, Volume 41, No. 1, Spring 2006)
“Role-Playing Games in Cybercartography: Multiple Perspectives and Critical Thinking” by Claire Dormann, Sébastien Caquard, Birgit A. Woods,  and Robert Biddle.

(Cartographic Journal, Volume 48, Number 4, November 2011 , pp. 263-273)
Sustainable Fictions – Geographical, Literary and Cultural Intersections in J.R.R. Tolkien’s ‘The Lord of the Rings’ by Ina Habermann and Nikolaus Kuhn.

“Languages Of Navigation Within Computer Games” by Bernadette Flynn.

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